Building Web
Experiences &
Interactive Worlds
Independent developer focused on creating robust full-stack architectures and immersive virtual environments. I merge the precision of logical engineering with the creativity of game design.

Featured Work
LogiTrack ERP
A comprehensive enterprise resource planning tool designed for logical workflow management and real-time inventory tracking.
SketchWalker: Void
A first-person atmospheric puzzle game using a custom toon-shading pipeline to replicate the hand-drawn ink aesthetic.
Core Capabilities
Full-Stack Architecture
Architecting scalable web applications with a focus on clean code, performance optimization, and intuitive user interfaces.
Game Engineering
Expert in Unity gameplay systems, custom shader development, and procedural generation logic.
Technical Art
Monochrome aesthetics & toon pipelines.
The Stack
Git, Figma, Blender, VS Code.
Want to start a project ?
I'm currently available for freelance opportunities and innovative game collaborations.