Logical Engineering.
Creative Illustration.
I bridge the gap between the structured world of Web Development and the immersive realms of Game Design. Based as a freelancer in the historic market town of Abergavenny, I build tools and toys that demand both rigor and imagination.

The Narrative Arc
My journey didn't start with a single line of code, but with a sketchbook. I spent years obsessing over the weight of ink lines and the flow of hand-drawn character silhouettes before I ever touched a compiler.
In the world of **Web Development**, I found beauty in clean architectures and the mathematical certainty of TypeScript. There is a specific kind of zen in building a React component that scales perfectly across environments.
However, the call of **Game Design** was inevitable. Transitioning to Unity and C# felt like giving my drawings a heart and a set of lungs. It was no longer about just looking at a character; it was about making them jump, react, and exist.
Today, I inhabit both worlds. I build high-performance web applications that pay for the long nights spent in Unity shaders, finding that my logic as a developer and my soul as an illustrator are two sides of the same coin.
Technical Toolkit
Bridging the gap between stack and engine
Web Ecosystem
Interactive Media
Backend
- - SQL / PostgreSQL
- - Prisma ORM
- - Redis
Design
- - Figma
- - Illustration
- - UI/UX
Abergavenny Base
Proudly freelancing from the heart of Wales.
Have a project in mind?
Whether it's a complex web application or a narrative-driven game, let's build something that lasts.